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mod on, I came to think about it, and I realized, that it could be improved even more, making it more useful, helpful and fun to use. You can install System Upgrades permanently for improved stats by right-clicking them. Upon second though, point.9 could be a bit disruptive for multiplayer scenarios. To sum it all up: Your mod is very fine in helping people to get themselves well off as far as money goes. Trading routes, that involve carrying dangerous cargo, such as Fluorine, warheads, war robots and so on, could be highlighted as well, and I feel they should, so that one would zoom about as quickly as possible, not to stop anywhere on the way. I feel that it shouldn't be all that hard to set up a hitlist of items that one needs/wants to get, or is at the lookout for, such as a list of items to be obtained to get one's weapon of choice. They could easily be kept in a more manageable fashion, than the ones in the map, because they could be looked through en mass, not just on mouse_over, and they could be very easily searched, which is currently just about impossible for sector notes banxiaos bitcoin (or. I would suggest coloring the trade routes in such a way, that it'd show, with the X of cargo space available at the moment, that This particular trade route is claimable to the fullest extent. S(B) either by clicking on one suggested, or by simply selecting sectors. Exotic (Red in colour legendary (Purple in colour installing System Upgrades edit edit source. As rarity increases so do the advantages, including: Price Ratios in the Sector, trade Routes in the Sector.
I hope it dose because there is few things I'd like to discuss.
It has been a wile sense i played, have read the recent patchnotes.
But on the topic of trade, I mostly love.
Anyway, the purpose of Improved Trading Overview is to make the Trading Overview a bit more useful and provide reasons to upgrade (and permanently install!) the trading system module.
This is a client-side mod.
If not, then it'd be useful for the mod to do a simple calculation, of the minimum amount of in cargo modules one needs to put. Also, somehow denoting the factories/trade spots in current sector might be helpful, as well as in-sector, local, trade-routes. System Upgrades can be acquired in several ways. And the other way also, if there's in some mine/factory/post an item, which is at over 90 inventory, and selling at an unusual discount. From Avorion Wiki, jump to: navigation, search, system Upgrades can increase your ship's performance in various categories and also add some more features to your systems. If you want to hear it, message. Possible improvements on existing functionality - The mod already has the function to tell you, the amount of cargo required for 100 utilization of a certain trade route. Add or remove upgrades from the slots in the top portion of the tab by dragging or right-clicking the upgrades. Uncommon (Green in colour rare (Blue in colour exceptional (Orange/Yellow in colour). You can buy them from a equipment merchant or a equipment dock.
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